= clearDialogEvent =
== Syntax == int clearDialogEvent(int state) == Arguments == :state ::An integer of bitwise flags of events to disable. Set to 1 to disable Init events, 2 to disable Cancel events, 4 to disable Keypress events. == Return == Always returns true. == Description == Disables certain dialog events from being processed / triggered in your own FilterMeister code. You might use this function to stop keypresses from being processed by your code, or to let FilterMeister process all cancel events internally. == Comment == Note that clearDialogEvent can only disable / deregister / clear events. To enable an event & process it, you must use setDialogEvent. There appears to be a bug in Beta 9g and possibly newer FilterMeister versions that prevents FME_CANCEL events from being processed in code, regardless of whether clearDialogEvent was called or not. == Example == <code> ctl[0]: CHECKBOX, "Enable Init Events" ctl[1]: CHECKBOX, "Enable Cancel Events" ctl[2]: CHECKBOX, "Enable Keypress Events" ctl[4]: STATICTEXT, "" ctl[5]: STATICTEXT, "" OnCtl(n): { if (e == FME_INIT) { Info("The Init event was intercepted."); return true; } if (e == FME_CANCEL) { Info("Cancel event was intercepted!"); return true; } if (e == FME_KEYDOWN) { printf("Key down!"); return true; } if (n >= 0 && n<=2 && e == FME_CLICKED) { int statevalue = ctl(0)*1 + ctl(1)*2 + ctl(2)*4; // Enable events we turned on setDialogEvent( statevalue ); sprintf(str1, "setDialogEvent(%d) called", statevalue); setCtlText(4, str1); // Clear events that we turned off clearDialogEvent( statevalue ^ 7); // Use bitwise XOR sprintf(str2, "clearDialogEvent(%d) called", statevalue ^ 7); setCtlText(5, str2); } return false; }</code> == See Also == setDialogEvent, FME_INIT, FME_CANCEL, FME_KEYDOWN, FME_KEYUP |