= destroyMenu =
== Syntax == void destroyMenu(int hMenu) == Arguments == :hMenu :: Handle to the menu to be destroyed == Description == Destroys the given menu object. == Example == <code> %ffp ctl[0]: PUSHBUTTON, "Click Me!" OnCtl(n): { if (n==0 && e == FME_CLICKED){ int menu=0; menu = createPopupMenu(); insertMenuItem(menu, 1, "Do This",MFS_ENABLED , NULL); insertMenuItem(menu, 2, "Do That",MFS_ENABLED | MFS_DEFAULT, NULL); insertMenuItem(menu, 3, "Do Nothing",MFS_ENABLED, NULL); Info("Selection: %d", trackPopupMenu (menu, 1, 0,0,0) ); destroyMenu(menu); } return false; }</code> == See Also == |