= hsl2rgb =
== Syntax == :int hsl2rgb (int h, int s, int l, int z) == Arguments == :h ::Hue value :s ::Saturation value :l ::Lightness value :z ::Determines which value is returned. z=0 for Red, z=1 for Green, z=2 for Blue == Return == :Returns the red, green or blue value from 0 to 255 depending on the value of z == Description == :Lets you convert HSL values to RGB values. == Example == <code> %ffp ctl(0):"Adjust H",Range=(-255,255),val=0 ctl(1):"Adjust S",Range=(-255,255),val=0 ctl(2):"Adjust L",Range=(-255,255),val=0 ForEveryTile:{ int r,g,b,h,s,l; for (y= y_start; y < y_end; y++){ if(updateProgress(y,y_end)) abort(); for (x = x_start; x < x_end; x++){ r = src(x,y,0); g = src(x,y,1); b = src(x,y,2); h = rgb2hsl (r,g,b,0); s = rgb2hsl (r,g,b,1); l = rgb2hsl (r,g,b,2); //Do the HSL adjustment h = h + ctl(0); s = s + ctl(1); l = l + ctl(2); pset( x, y, 0, hsl2rgb (h,s,l,0) ); pset( x, y, 1, hsl2rgb (h,s,l,1) ); pset( x, y, 2, hsl2rgb (h,s,l,2) ); }} return true; }</code> == Also see == == Comments == :Everyone can add his comments about his experiences with this function here. Tips for using it are welcome, too. |