= solarize =
== Syntax == int solarize(int pixel, int s) == Arguments == :pixel ::The pixel color value to modify :s ::Solarize intensity, range 0 to 255 == Return == The newly solarized pixel value. == Description == Applies a simple solarize effect to the image, which morphs an image with its inverse. == Example == <code> ctl[0]: "Solarize", Range=(0,255), Val=0 ForEveryTile: { for (y = y_start; y < y_end; y++) { for (x = x_start; x < x_end; x++) { for (z=0; z < 3; z++) { pset(x,y,z, solarize( src(x,y,z), ctl(0) )); } } } return true; }</code> == See Also == blend, contrast, gray, saturation, tone |