= trackPopupMenu =
== Syntax == int fm_trackPopupMenu (int hMenu, int type, int x, int y, int style) == Arguments == :hMenu ::Handle to the menu to be displayed. :type ::If set to 1, the popup menu is displayed at the cursor coordinates. Otherwise it is displayed at the x,y coordinates. :x, y ::Coordinates of the popup menu in DBU. Supply only if type != 1. :style ::A few alignment and other options, e.g. TPM_HORIZONTAL, TPM_VERTICAL, TPM_CENTERALIGN, TPM_LEFTALIGN, TPM_RIGHTALIGN, TPM_BOTTOMALIGN, TPM_TOPALIGN, TPM_VCENTERALIGN, TPM_NONOTIFY, TPM_RETURNCMD, TPM_LEFTBUTTON, TPM_RIGHTBUTTON. Set it to zero for default behaviour. == Return == Returns the number of the menu item (uItem) that was selected by the user (but only if you use 0 or TPM_RETURNCMD or the style parameter). If no menu item was selected, zero is returned. == Description == Queries a menu for the last selected item by the user. == Example == <code> %ffp ctl[0]: PUSHBUTTON, "Click Me!" OnCtl(n): { if (n==0 && e == FME_CLICKED){ int menu=0; menu = createPopupMenu(); insertMenuItem(menu, 1, "Do This",MFS_ENABLED , NULL); insertMenuItem(menu, 2, "Do That",MFS_ENABLED | MFS_DEFAULT, NULL); insertMenuItem(menu, 3, "Do Nothing",MFS_ENABLED, NULL); Info("Selection: %d", trackPopupMenu (menu, 1, 0,0,0) ); destroyMenu(menu); } return false; }</code> == See Also == |