setText
Syntax
void setText(int x, int y, int color, int flags, char* text)
Arguments
- x
- Horizontal offset from left edge in pixels.
- y
- Vertical offset from top edge in pixels.
- color
- Color value for the text.
- flags
- Any combination of TA_* and VTA_* flags. Available alignment constants are TA_BASELINE, TA_BOTTOM, TA_TOP, TA_CENTER, TA_LEFT, TA_RIGHT, TA_NOUPDATECP, TA_RTLREADING, TA_UPDATECP, VTA_BASELINE, VTA_CENTER
- text
- The text to render.
Description
Render text to an ownerdraw control.
Example
const int x = HDBUsToPixels(getCtlPos(n, 2));
const int y = VDBUsToPixels(getCtlPos(n, 1));
startSetPixel(3);
setText(x / 2, 0, COLOR(WHITE), VTA_CENTER | TA_BASELINE, getCtlText(n));
endSetPixel(3);
See Also
setFont, setTextv