Requires FM 1.0 Beta 8.5 (Nov 2007) or newer
void setThinLineAA(int x1, int y1, int x2, int y2, int color)
Render an anti-aliased line to an OWNERDRAW control.
%fml ctl[3]: OWNERDRAW(drawitem), Pos=(300,50), Size=(100, 100) OnFilterStart: { const int x = HDBUsToPixels(getCtlPos(n, 3)); const int y = VDBUsToPixels(getCtlPos(n, 3)); // Start drawing on the OWNERDRAW startSetPixel(3); // Fill the OWNERDRAW with black pixels setFill(RGB(0,0,0)); // Draw a diagonal red line setPenWidth(1); setLine(x, 0, 0, y, COLOR(RED)); // Draw a diagonal yellow antialiased line setThinLineAA(0, 0, x, y, COLOR(YELLOW)); // Stop drawing to the OWNERDRAW endSetPixel(3); return true; }
OWNERDRAW, startSetPixel, HDBUsToPixels, VDBUsToPixels, setFill, setLine, endSetPixel